

- VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 INSTALL
- VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 CODE
- VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 WINDOWS
Move c:\temp\public c:\temp\condor-v7.5.2 Even though you are not actually building the binaries on the packaging machine, it still needs to be setup as if it were a build machine as documented above (to be certain all the proper tools needed for packaging are installed).ĭownload results.tar from NMI for platform Packaging a build from NMI is very similar to packaging a build from source, except the binaries we want to package will be coming out of tar file from NMI instead of being produced by the dorelease.bat script as shown above. If, by chance, it happens to work for you in another order, then consider yourself lucky having tried several, this seems to be the most dependable procedure.
VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 INSTALL
That's why we stressed the order in which you install the software packages above. It all hinges on the order in which you install the software packages. That said, and paradoxical as it may sound, a build Setting environment for using Microsoft Visual Studio 2008 x86 tools. Put shortly, if you do not see the following two lines in the build output: This will not be a problem when HTCondor drops support for To something else while developing or compiling the HTCondor software. A sure sign that this is incorrectly configured is easy to diagnose: the scripts have the name, but take different command-line options, so you will see an error after running
VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 WINDOWS
It also contains the same configuring scripts that theĭo however, they do not support Windows 2000.

If there is a problem when running the build scripts, this is likely the culprit. Install the, at the time, up-to-date SDKs. In some rare cases the local computer's environment may interfere with building HTCondor: most of the time this is due to an incompatibility in SDK versions. Further testing and benchmarking would be required to determine any gains anyway. The other option would be to force the two projects to build first, before building anything else in parallel-but I'm not sure that this is feasible. We could, in theory, support parallel builds, if we went without pre-compiled headers however, the performance gain from parallelism may not out-way that of the compile-time speed-up that the existing pre-compiled headers already do. Why two, you ask? Well, one is for the C++ code, while the other is for the C code.
VISUAL STUDIO 2008 EXPRESS EDITIONS SP1 CODE
The reason why we don't support building projects in parallel is not because we can't, nor because Visual Studio does not respect inter-project dependencies in fact, it's quite the opposite: Visual Studio does a great job of observing project dependencies unfortunately, however, our code currently depends on two pre-compiled headers, which are not fully independent meaning that one may finish before the other is done and destroy the rest of the build process. What's nice about it is that it will build the project directly, rather than manually exportingįor consumption, as was previously required. The problem is that our command-line build depends on a tool shipped with the Microsoft. NET Platform directory is exported incorrectly to the environment (maybe I'll get around to reporting this to them at some point). Not sure why this happens exactly but if you do select the other options, the Microsoft. , only select the x86 compiler (which is the default) otherwise, some of the environment scripts will not be written correctly (on Vista, anyway I haven't tested this on other platforms). This is the latest version that both supports Windows 2000 and does not play silly tricks with the registry. Microsoft Windows Server 2003 SP1 Platform SDK

Microsoft Visual Studio 2008 Edition + SP1
